Mobile app design
Univesell. An event, its budget and its guests on one screen
A two-sided marketplace app for events. People planning an event track tasks, budget and guests in one place, while vendors follow their earnings on their own side.
- Contribution
- Product flows and interface design
- Project status
- Interface design · Figma archive
Screens from the original Figma design file, with sample data.
My contribution
Univesell is a two-sided marketplace app for events: people planning an event on one side, vendors on the other. Planners browse companies, professionals and agencies, and manage each event in the same app.
The file lays out both sides as user flows alongside the screens I designed. This case follows the event tools and ends on the vendor's earnings.

One event on one screen
Event details gathers the questions around an event into one scroll: how much of the budget is used, where the guest list stands, how many days remain and which tasks are still open. A dark header names the event, and each block below answers one question.
The list of events applies the same idea one level up. Each card shows tasks and budget as two progress bars, so you can see how events compare before opening one.

The other side of the marketplace
On the vendor side, Earnings reuses the same structure: a ring chart on top and a history list below, now separating ongoing from past amounts, with orders and withdrawals in the list. Sharing one pattern keeps the two sides recognisable as one product.


The whole product on one map
The user flow for the planning side runs from first access and sign-up through the marketplace, cart, orders and wallet to the event tools. Its colours mark which screens were done and which had not been started at that stage, so the map doubled as a working progress board.


